1:1 quizzing
battles
1:1 quizzing
battles
ED-TECH
ED-TECH
OBJECTIVE
OBJECTIVE
Build a live engaging 1:1 quiz experience for learners to practice, while also serving as a channel to activate and retain new learners.
Build a live engaging 1:1 quiz experience for learners to practice, while also serving as a channel to activate and retain new learners.
Role
Role
Led a team of 2 UX designers and 2 creative designer
Led a team of 2 UX designers and 2 creative designer
PLATFORM
PLATFORM
Web, Android, iOS, Tablet
Web, Android, iOS, Tablet
Live matching with a learner.
Live matching with a learner.
Finding the perfect opponent based on your rating.
Finding the perfect opponent based on your rating.
When no learners are available.
When no learners are available.
Efficiently handles unexpected scenarios in real-time.
Efficiently handles unexpected scenarios in real-time.
The gameplay.
The gameplay.
Stay focused on the question while monitoring scores next to your opponent's name.
Stay focused on the question while monitoring scores next to your opponent's name.
A battle against time.
A battle against time.
Select the correct answer before the timer runs out to earn additional points.
Select the correct answer before the timer runs out to earn additional points.
Unveiling the response.
Unveiling the response.
Excitement as the correct answer is revealed.
Excitement as the correct answer is revealed.
Post-match progress tracking.
Post-match progress tracking.
Monitor your updated scores, unlock badges, and share achievements.
Monitor your updated scores, unlock badges, and share achievements.
Compete anytime, anywhere.
Cross-device compatibility that ensures learning never stops.
Cross-device compatibility that ensures learning never stops.
Compete launch video.
Compete launch video.
Made by a talented team of 5 designers,
Made by a talented team of 5 designers,
Compete’s own gameshow.
Compete’s own gameshow.
A YouTube gameshow aimed at students preparing for competitive exams.
A YouTube gameshow aimed at students preparing for competitive exams.
STATUS
STATUS
Live across 7 goals.
Live across 7 goals.
KEY METRICS
KEY METRICS
In the first 3 months alone, over 80,000 matches were played with Compete, making it the second most engaging feature for activating new learners.
Metrics such as daily retention, weekly retention, DAUs (Daily Active Users), and MAUs (Monthly Active Users) are kept confidential.
In the first 3 months alone, over 80,000 matches were played with Compete, making it the second most engaging feature for activating new learners.
Metrics such as daily retention, weekly retention, DAUs (Daily Active Users), and MAUs (Monthly Active Users) are kept confidential.